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The Banner Saga 2

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The Banner Saga 2
TBS2 Cover.png
Éditeur(s)
Versus Evil
Développeur(s)
Stoic
Musique
Austin Wintory
Date(s) de sortie
19 avril 2016
Genre(s)
Tactical RPG
Mode(s)
Solo
Plate-forme(s)
Windows, OS X


The Banner Saga 2 est un jeu vidéo de type tactical RPG développé par le studio Stoic composé de trois anciens développeurs de BioWare. Le jeu est composé de trois campagnes séparées dont la deuxième a été publiée le 19 avril 2016.

Histoire[modifier | modifier le wikicode]

Résumé[modifier | modifier le wikicode]

The Banner Saga 
Avertissement « spoiler » : Des détails majeurs suivent.
Cliquez ici pour visualiser.

New Talents for Specialization[modifier | modifier le wikicode]

Each hero now can choose a specialized path, or talent, in each of the five attributes; strength, willpower, exertion, armor and break. These talents take Renown points to level it up. Each new level, for a total of three levels, brings more benefit. However be aware that once you chose a path, there is no going back. Heroes can now reach level 10, instead of their level 5 cap from Banner Saga. As you find new heroes that join your clan you will have to balance how you spend Renown even more given all of its uses. However, having some powerful heroes with upgraded Talents can turn the tide of some of the tougher battles. Finally as you increase in experience your hero can now have two classes that give you additional special attacks during battle


New Races and Monsters[modifier | modifier le wikicode]

Adding variety to the world was always our plan, however after listening to our community we increased our plan. From an entire new race of Horseborn, powerful bears, creepy skulkers, new humans, new clans, and new bosses, you will get to experience a lot more in battle, encounters and while traveling the dangerous roads.


More Cinematics[modifier | modifier le wikicode]

The beginning of Banner Saga introduced you all to a world that was in trouble. Clans were battling for control of Strand, the varl were on the move, and Rook and Alette being pursued by beings they thought of myth and legend. All of this was delivered in hand drawn, hand animated cinematic events. The community certainly wanted more of this and while we are not able to spend millions on cinematics every turn, we did increase this experience quite a bit and throughout the game. We hope you enjoy them.


Updated Combat[modifier | modifier le wikicode]

Along with the variety of adding new races, classes, talents, and monsters, combat has been given some attention as well. Several new systems will be experienced while in battle. We added story telling in battles where characters are giving more context to the situation or continuing where you left off in dialogue. The choices you make in dialogue also affect who is supporting you in battle or who is not. Destructible environments add some interesting elements by slowing down either side. Finally different battle win conditions change what you have to accomplish while you are fighting.


Configuration matérielle[modifier | modifier le wikicode]

Minimum:

  • Système d'exploitation : Windows XP SP3/ MAC OSX 10.7.5
  • Mémoire vive : 2 GB de mémoire
  • Espace disque : 4 GB d'espace

Recommandée :

  • Système d'exploitation : Windows 7 SP1/ MAC OSX 10.7.5
  • Mémoire vive : 4 GB de mémoire
  • Espace disque : 6 GB d'espace disque disponible

Galerie[modifier | modifier le wikicode]

Vidéos[modifier | modifier le wikicode]